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Problem z Laucherem - Crash - Komus - 01-21-2016 Witam na laptopie gdzie posiadam win 7 próbuje uruchomić MC tylko gdy się ładuje wywala crash: ---- Minecraft Crash Report ---- // Quite honestly, I wouldn't worry myself about that. Time: 21.01.16 13:47 Description: Initializing game org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at azd.Z(SourceFile:367) at azd.e(SourceFile:689) at net.minecraft.client.main.Main.main(SourceFile:103) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at azd.Z(SourceFile:367) -- Initialization -- Details: Stacktrace: at azd.e(SourceFile:689) at net.minecraft.client.main.Main.main(SourceFile:103) -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.8.0_66, Oracle Corporation Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation Memory: 1564128 bytes (1 MB) / 26808320 bytes (25 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.2 LWJGL: 2.9.0 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1) Co to może być? RE: Problem z Laucherem - Crash - Lucky2kk - 01-21-2016 nie wiem :c usuń plik .minecraft z %appdata% i spróbuj jeszcze raz zainstalować mc ( polecam shinigme i skulauncher) RE: Problem z Laucherem - Crash - Cichusek - 01-22-2016 (01-21-2016, 13:48)Komus napisał(a): OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. brak sterownikow karty graficznej, lub sa jakies stare. |