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Gra się nie włącza:/ - Wersja do druku

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+--- Wątek: Gra się nie włącza:/ (/showthread.php?tid=45796)

Strony: 1 2


Gra się nie włącza:/ - Bunia - 02-11-2021

Po pobraniu i załadowaniu gry, ta się ścina po czym wyłącza, zawsze w tym samym momencie. Co moze byc przyczyną albo jak to naprawić??


RE: Gra się nie włącza:/ - Yegyori - 02-11-2021

masz stary komputer czy nowy ?


RE: Gra się nie włącza:/ - Boczek - 02-11-2021

reinstalacja gry najszybciej rozwiaze problem.


RE: Gra się nie włącza:/ - Bunia - 02-13-2021

komputer mam nowy, a reinstalowac probowalam dwa razy, wiec to tez nie pomaga:/


RE: Gra się nie włącza:/ - Yegyori - 02-13-2021

masz zainstalowną jave ?


RE: Gra się nie włącza:/ - Asriel - 02-13-2021

Przede wszystkim, musisz pokazać logi gry z folderu .minecraft/logs


RE: Gra się nie włącza:/ - Bunia - 02-14-2021

[12:26:48] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', name='PROD'
[12:26:48] [Render thread/INFO]: Setting user: Bunia
[12:26:48] [Render thread/INFO]: Backend library: LWJGL version 3.2.1 build 12
[12:26:48] [Render thread/INFO]: [STDERR]: [LWJGL] [ERROR] Incompatible Java and native library versions detected.
Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL version in it.
[12:26:48] [Render thread/INFO]: [STDERR]: [LWJGL] [ERROR] Incompatible Java and native library versions detected.
Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL version in it.
[12:26:48] [Render thread/INFO]: [STDERR]: [LWJGL] [ERROR] Incompatible Java and native library versions detected.
Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL version in it.
[12:26:48] [Render thread/INFO]: [STDERR]: [LWJGL] [ERROR] Incompatible Java and native library versions detected.
Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL version in it.
[12:26:49] [Render thread/INFO]: [STDERR]: [LWJGL] [ERROR] Incompatible Java and native library versions detected.
Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL version in it.
[12:26:50] [Render thread/INFO]: Narrator library for x86 successfully loaded
[12:26:50] [Render thread/INFO]: Reloading ResourceManager: Default
[12:26:53] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
[12:26:55] [Render thread/INFO]: [STDERR]: [LWJGL] [ERROR] Incompatible Java and native library versions detected.
Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL version in it.
[12:26:55] [Render thread/INFO]: OpenAL initialized.
[12:26:55] [Render thread/INFO]: Sound engine started
[12:26:56] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas
[12:26:57] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas
[12:26:57] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[12:26:57] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[12:26:57] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[12:26:57] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[12:26:57] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[12:26:58] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[12:26:58] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[12:26:58] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas


RE: Gra się nie włącza:/ - Cichusek - 02-14-2021

z jakiego launchera korzystasz?


RE: Gra się nie włącza:/ - Asriel - 02-14-2021

(02-14-2021, 12:28)Bunia napisał(a): [12:26:48] [Render thread/INFO]: [STDERR]: [LWJGL] [ERROR] Incompatible Java and native library versions detected.

Problemy z wczytaniem Javy, niekompatybilna.

Pokaż jak wygląda u ciebie Java,

[Obrazek: RwZspIs.png][Obrazek: D3LL60a.png]


RE: Gra się nie włącza:/ - Bunia - 02-14-2021

[Obrazek: vvG8Axn.png]